![]() ![]() A seer ignores the arcane spell failure chance of any armor with which she is proficient. The seer is treated as a wizard who has specialized in the school of divination for the purpose of meeting prerequisites.Īrmored Mage (Ex): Seers recieve specialized training that allows them to cast more effectively in armor. Unlike most spontaneous spellcasters, it does not take a seer any longer to cast a spell modified by a metamagic feat.Īt the DM's discretion, the seer may exchange spells on the seer list for other divination spells of the same level from the sorcerer/wizard list. The seer recieves the same spells per day as a sorcerer of her level. The seer's spell DCs and bonus spells are determined by her Wisdom score. ![]() She can cast any spell she knows without preparing it ahead of time. If she gains access to new spells through effects such as Prestige Domains, she automatically knows those spells as well. The seer automatically knows all the spells on the seer list, as well as a selection of additional spells from her Advanced Learning ability. Spells: A seer casts arcane spells, which are drawn from the seer list. Weapon and Armor Proficiency: The seer is proficient with light armor, shields and simple weapons. Class Skills (6 + Int modifier per level, ×4 at 1st level)Ĭoncentration ( Con), Craft ( Int), Decipher Script ( Int), Gather Information ( Cha), Hide ( Dex), Knowledge (any) ( Int), Listen ( Wis), Move Silently ( Dex), Profession ( Wis), Search ( Int), Sense Motive ( Wis), Sleight of Hand ( Dex), Speak Language (None), Spellcraft ( Int), Spot ( Wis).
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